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Entertainment The new cool place to hang out! Come and discuss movies, tv shows, video games, music, or anything else you can think of!
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05-05-2012, 02:21 PM
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#961 (permalink)
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Join Date: Jul 2008
Location: California
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I have seen a few videos of it, and I like adventure games, but I hear there are not many puzzles or 'where do I go next' situations, which is. a major reason why I like such games.
That is just what I gear, though, could be wrong.
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05-05-2012, 02:54 PM
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#962 (permalink)
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I Finish Threads
Join Date: Apr 2007
Location: Portland, OR
Posts: 7,761
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Quote:
Originally Posted by M.C
I have seen a few videos of it, and I like adventure games, but I hear there are not many puzzles or 'where do I go next' situations, which is. a major reason why I like such games.
That is just what I gear, though, could be wrong.
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At least in Ep 1, there aren't many puzzles, and what there are is mostly "look at the problem, search for clues on how to solve it, search around for the correct item/tool/person, bring it/them back and use to solve it" variety.
Not exactly sure what you mean by 'where do I go next', but yeah, I don't really remember asking that question so that's probably accurate. You are usually only in a single "region" if you will (which is several subsectioned areas linked together ) at any given time, so the area you need to work with to interact and progress is fairly obvious.
The meat of the game is exploring your area, interacting with people and items, and making decisions and dialog choices, smattered with action sequences. The decisions range from who to save in an emergency, whose side to take in an argument, how to react to hostility or questions, stuff like that, and characters note how you act, remember it, and respond accordingly later. I was very impressed with this aspect of the game. They did a great job of telling a compelling story and feeling like you had a part in it.
The action sequences are generally QTE's, timed response sequences, and "aim for a headshot before you get eaten alive" style combat.
So far I haven't found any "puzzles" as intricate as old Infocom/Sierra adventure games , and frankly less complicated than LucasArts as well. It's also definitely more linear with self contained regions. So maybe the strengths of this game won't be up your alley. Or, who knows, maybe the tone will change in future episodes.
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His helmet was stifling, it narrowed his vision. And he must see far. His shield was heavy. It threw him off balance. And his target is far away.
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05-05-2012, 03:48 PM
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#963 (permalink)
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It's Hammer Time!
Join Date: Jun 2009
Location: Germany
Posts: 6,440
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Quote:
Originally Posted by M.C
I have seen a few videos of it, and I like adventure games, but I hear there are not many puzzles or 'where do I go next' situations, which is. a major reason why I like such games.
That is just what I gear, though, could be wrong.
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No, it's true. It's absolutely not based on 'classic' puzzles. The ones in the first episode are more... I don't know... action based puzzles. For example you have to think of a distraction for zombies so you can move across the street or find a way to move silently.
I totally lost myself in that whole scenario that was created in the first episode. The characters feel very real and they respond to the choices you make so it gives you the feeling of having an influence of what's going to happen next.
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05-05-2012, 03:56 PM
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#964 (permalink)
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-DISTURBED-
Join Date: Jul 2008
Location: California
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Quote:
Originally Posted by HexRei
At least in Ep 1, there aren't many puzzles, and what there are is mostly "look at the problem, search for clues on how to solve it, search around for the correct item/tool/person, bring it/them back and use to solve it" variety.
Not exactly sure what you mean by 'where do I go next', but yeah, I don't really remember asking that question so that's probably accurate. You are usually only in a single "region" if you will (which is several subsectioned areas linked together ) at any given time, so the area you need to work with to interact and progress is fairly obvious.
The meat of the game is exploring your area, interacting with people and items, and making decisions and dialog choices, smattered with action sequences. The decisions range from who to save in an emergency, whose side to take in an argument, how to react to hostility or questions, stuff like that, and characters note how you act, remember it, and respond accordingly later. I was very impressed with this aspect of the game. They did a great job of telling a compelling story and feeling like you had a part in it.
The action sequences are generally QTE's, timed response sequences, and "aim for a headshot before you get eaten alive" style combat.
So far I haven't found any "puzzles" as intricate as old Infocom/Sierra adventure games , and frankly less complicated than LucasArts as well. It's also definitely more linear with self contained regions. So maybe the strengths of this game won't be up your alley. Or, who knows, maybe the tone will change in future episodes.
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Quote:
Originally Posted by Hammerlock2.0
No, it's true. It's absolutely not based on 'classic' puzzles. The ones in the first episode are more... I don't know... action based puzzles. For example you have to think of a distraction for zombies so you can move across the street or find a way to move silently.
I totally lost myself in that whole scenario that was created in the first episode. The characters feel very real and they respond to the choices you make so it gives you the feeling of having an influence of what's going to happen next.
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Hmm, that's too bad. I like adventure games like Monkey Island and the like. Tough puzzles with "no clue where I need to go now, let me go explore and figure it out" kind of gameplay.
I might pick it up when I don't have anything else on the table to play, but for right now I'll wait and see what everyone says about Ep2 when that comes out.
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05-05-2012, 04:02 PM
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#965 (permalink)
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I Finish Threads
Join Date: Apr 2007
Location: Portland, OR
Posts: 7,761
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Not a bad idea- it'll probably be more satisfying being able to play two or three eps in a row than each singly anyway. And while it's only $25 for whole season (IIRC) there's a good chance it'll be available on Steam Summer or Winter sales for a chunk less down the line.
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His helmet was stifling, it narrowed his vision. And he must see far. His shield was heavy. It threw him off balance. And his target is far away.
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05-05-2012, 04:16 PM
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#966 (permalink)
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Join Date: Jul 2008
Location: California
Posts: 7,804
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Yeah.
I mean don't get me wrong, I like good stories and characters and all that, but with D3 coming right around the corner and other stuff, just won't bother yet.
Has anyone played Lost Odyssey here? That game is pretty great.
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Debater of the Year - 2009
MMAF Graphics Champion
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05-06-2012, 09:34 AM
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#967 (permalink)
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Speed Kills
Join Date: Jun 2009
Posts: 15,286
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Stated playing NBA 2k12. Pretty sweet game.
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Always Supporting
Urijah Faber - Dustin Poirier - Demian Maia - Frankie Edgar - Vitor Belfort - Georges St. Pierre - Lyoto Machida - Miesha Tate
Thanks M.C for the sig!
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05-06-2012, 09:56 AM
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#968 (permalink)
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The Recipe
Join Date: Nov 2009
Location: Estonia
Posts: 13,230
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Quote:
Originally Posted by HitOrGetHit
Stated playing NBA 2k12. Pretty sweet game.
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Same here. Playing only key games, 20+ games until the normal season ends. Rookie of the year is probaby in the books.
As far as Walking Dead, i absolutely love it.
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05-06-2012, 10:13 AM
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#969 (permalink)
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Speed Kills
Join Date: Jun 2009
Posts: 15,286
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Quote:
Originally Posted by Rauno
Same here. Playing only key games, 20+ games until the normal season ends. Rookie of the year is probaby in the books.
As far as Walking Dead, i absolutely love it.
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You playing My Player mode?
__________________
Always Supporting
Urijah Faber - Dustin Poirier - Demian Maia - Frankie Edgar - Vitor Belfort - Georges St. Pierre - Lyoto Machida - Miesha Tate
Thanks M.C for the sig!
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05-06-2012, 10:20 AM
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#970 (permalink)
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The Recipe
Join Date: Nov 2009
Location: Estonia
Posts: 13,230
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Quote:
Originally Posted by HitOrGetHit
You playing My Player mode?
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Yup. Biggest reason why i got this game.
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