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UFC The Ultimate Fighting Championship (UFC) is a U.S.-based mixed martial arts organization, recognized as the largest MMA promotion in the world. The UFC is headquartered in Las Vegas, Nevada and is owned and operated by Zuffa, LLC. This promotion is responsible for solidifying the sport's postion in the history-books. UFC is currently undergoing a remarkable surge in popularity, along with greater mainstream media coverage. UFC programming can now be seen on FOX, FX, and FUEL TV in the United States, as well as in 35 other countries worldwide.

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Old 01-15-2007, 05:36 PM   #1 (permalink)
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UFC: Five Game Videogame Deal With THQ

THQ, the company that does video games for WWE, has signed a five year contract with the UFC to do the same. THQ Executive Vice President of worldwide publishing Kelly Flock had the following to say regarding the deal, "We see WWE as an entertainment brand, while UFC is a true sports brand.”

saw this on prowrestling dot com
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Old 01-15-2007, 06:16 PM   #2 (permalink)
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That sounds great but it is so hard to make a really good MMA game. It is so technical that hitting one button can't do all of these things he's doing. You want to try and find the balance in between. A game that is not to complex to play but it has to follow along the same lines as real MMA. This will be a hard game to make but if enough time is spent on it I think they will develop a quality game.
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Old 01-15-2007, 07:16 PM   #3 (permalink)
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Originally Posted by Soleks
That sounds great but it is so hard to make a really good MMA game. It is so technical that hitting one button can't do all of these things he's doing. You want to try and find the balance in between. A game that is not to complex to play but it has to follow along the same lines as real MMA. This will be a hard game to make but if enough time is spent on it I think they will develop a quality game.
I dunno, UFC Sudden Impact was a very good game. They should make it similar to that game but do some minor adjustments on the gameplay and major adjustments on the career mode.

Oh yeah, realistic graphics as well would be nice, the blood and bruises were sketchy on sudden impact, still a good game though...
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Old 01-15-2007, 07:26 PM   #4 (permalink)
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Yeah,Sudden Impact was very playable and alot of stuff made sense. The graphics were weak and the career mode was boring.

The playing part overall was fine and on my ps2 alot of the buttons you dont even need to use,so there are alot of other possiblities with playing.

If they add moves with the other buttons,improved graphics and improve career mode+ a few other things they'd have a First Class Game.
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Old 01-15-2007, 07:45 PM   #5 (permalink)
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its probably going to be similar to wwe raw vs smackdown which just came out on 360. they incorporated a ton of moves, i tried the demo but it was too complex for me. id be willing to learn for a ufc game tho.
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Old 01-15-2007, 08:11 PM   #6 (permalink)
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Can't wait for the UFC games. I own one for xbox and would knock out people in 10-15 seconds using Ortiz.

Tito's not a striker. Decent game.
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Old 01-15-2007, 08:12 PM   #7 (permalink)
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Nice. Complex is best!! Hope its on PS2 Also though and not just PS3.
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Old 01-15-2007, 08:24 PM   #8 (permalink)
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Hope it comes out for the nintendo WII but I dont see how a UFC game could be real compadible with the WII. hope they find a way though.
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Old 01-15-2007, 08:26 PM   #9 (permalink)
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I get bored and have thought about this, I've been thinking of how to use a PS2 controller for a UFC/Pride game. Here it is:
X - Left Kick/Grapple
O - Right Kick/Grapple
Triangle - Right Punch/Grapple
Square - Left Punch/Grapple
L1 - Hold to Block with correct srtike/grapple
L2 - Hold to Reverse with correct strike/grapple
L3(Analog Stick) - Move Fighter
R1 - Hold to Strike
R2 - Hold to Grapple
R3(Analog Stick) - Taunt

Each button is customizable, for example:
X=Left Kick, it could be a high left kick, mid left kick, low left kick, round house kick, feint kick, high knee, mid knee,etc.

Square=Left Punch, it could be a jab, hook, uppercut, haymaker, elbow, spinning back fist, etc.

To block, if your opponent throws a Left punch, you must hold the block button and hit your left punch, it's about timing. Same goes for reserves, hold the reverse button and hit the right button.

Taunting could be done at anytime.

To grapple, again each button is a different grapple move, one will most likely be a default type clich for standing but on the ground will change depending on fighter and your customization. Example:
X=Kimura
O=Ankle lock

All depends on what your fighter has custom. Maybe a button for slamming, will KO opponents depending on toughness, health, or stamina.

Just some ideas for a fighting game, I think they should hire me. Feel free to discuss. Is there something I'm missing? Should something be added?
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Old 01-15-2007, 08:27 PM   #10 (permalink)
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im excited. any ideas on its release?
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