My biggest gripe would be the over acted strikes. If someone is wincing from a body shot, they're probably going to get stopped soon in real life. The majority of shots in this, and EA MMA, has the guy buckling from every kick.
Also, the focus is 100% on striking. They are looking for the novelty of making it a fun game, not making it a realistic and technical game. I liked the complexity of the ground game in UFC Undisputed. I was like 100-10 online before I even mastered striking from the bottom. A lot of learning curve. It's not the case at all in EA UFC/MMA.
I agree with Life on the roster too. Why not put every single guy they can think of in the game? Put in EVERY legend. Gary Goodridge, Pat Smith, Kimo, Ken Shamrock, Randy Couture etc. etc. Then, you've got the contract to every single current UFC fighter, so tell them you're putting them in. I mean EVERYONE too. Offer free updates for every fighter who goes 1-0 joining UFC. Like in packs. Offer DLC for some of the legends.
Also, put in Strikeforce, WEC, WFA, UFC and Pride with full or as close as possible likeness. Add in UFC Fight Night commentators too.
EA redirected their Fight Night team to this. So where is out Ultimate Fighter - UFC Legend storyline like Champion had?
Sooooo much I'd want to add to these games. I don't understand the EA team on this and Fight Night at all. Fight Night had FOUR light heavyweight fighters. WHAT?
I'm probably the best at keeping threads on topic of all time.