Suggestions for 2010
What do you think of my ideas read the whole thing
1I think that they also need to improve the styles of the fighters for example how frank mir is a muay thai fighter and he really a kickboxer.
2.to many flash kos people should get rocked morer in the game leading up to a flash ko and the flash kos shouldnt just have people fall that **** looks ****ed
3.It should be easier to make the computer tapout beacuse they can make you tapout with full stamina but you cant do it to them and it should be able to tap someone out in the first round
4.They should also have way more downloadable fighters like David Loiseau,and other fighters
5.i also think that they should make it so you can switch camps and they should also have names list cause im tired of my caf being called big nasty or el toro or razor sharp and also think they should have way more cooler nicknames
6.you shuld also be able to change weight classes with your fighter and when you master a certian fightning style you can switch
7.also when your a heavy weight you should be able to raise your weight
8.they should also have fighter intros i figure it like this when you have unlocked a sponser you should be able to unlock a shirt for you intro and a hat or something and they should also have customizable trunks to put your on stlye and have customaziable flags
9.the diff. styles should have something you can do in tht style but not in another like with judo you should be able to sweep into a kimura and they should have all these throws For muay thai they should also have diff things they should also have more stlyes
but as for more moves i will post them down here
1.Elbow fom full mount
2.elbows from clinch
3.throwing knees to the head from body clinch
6.diffrent elbow attacks from clinch range like
Forward Elbow Thrust
Reverse Horizontal Elbow
Spinning Elbow(from probing range)
Elbow Chop Double Elbow Chop
Mid-Air Elbow Strike
7.Kicks specialized for them like
Straight Kick (Strike range)
Roundhouse Kick (probing range)
Diagonal Kick (clinch range)
Half-Shin, Half-Knee Kick (clinch range)
Spinning Heel Kick(Probing range)
Down Roundhouse Kick (probing)
Axe Heel Kick (striking range)
Jump Kick (Probing range )
Step-Up Kick (striking range)
(also push kick in the game just for them)
8.A diffrent variety of knee strikes also
Straight Knee Strike (clinch range)
Diagonal Knee Strike (clinch range)
Curving Knee Strike (clinch range)
Horizontal Knee Strike (clinch range)
Knee Slap (clinch range)
Knee Bomb(clinch range)
Jumping Knee(probing range)
Step-Up Knee Strike (striking range)
9./diffrent varies of the push kick like
Straight Foot-Thrust(probing range)
Sideways Foot-Thrust(probing range)
Reverse Foot- Thrust(probing range)
Slapping Foot-Thrust (probing range)
Jumping Foot-Thrust(probing range)
10.Diffrent varies of the clinch like
arm clinch, where one or both hands controls the inside of the defender's arm(s) and where the second hand if free is in the front clinch position, this clinch is used to briefly control the opponent before applying a knee strike or throw
side clinch, one arm passing around the front of the defender with the attacker's shoulder pressed into the defender's arm pit and the other arm passing round the back which allows the attacker to apply knee strikes to the defender's back or to throw the defender readily
low clinch, with both controlling arms passing under the defender's arms, which is generally used by the shorter of two opponents
swan-neck where one hand around the rear of the neck is used to briefly clinch an opponent (before a strike).
This can also be used for judo for throw cause these are also use for throws
1.clinch sweep into kimura press r3
2.One arm shoulder throw into a armbar (side clinch)press r3 plus rb
3.Daki age(hip throw frombody clinch)
4.Tsuri goshi(from body clinch)
5.special armbar from armclinch rolling armbar
6.cross armlock from mount
1.armbar from sprawl and backmount
2.Arm triangle choke from full mount
3.Gogoplata from half guard or guard
4.Americana side controll
5.Omoplata from guard
6.achilles hold guard top
7.crucifix neck crank from mount
8.Twister form sprwal
9.Ankle lock from guard top
10.standing from clinch or from mount Anaconda choke
1.gullitone choke from sprawl
2.Pinch grip tie
3.mount Anaconda choke
4.being able to slam people from submissions
It's really hard to submit the computer, only time I manage it was a sweet move where at the start of round 1 I miss a spinning back kick Damian Maia shoots in, I drop straight into a guillotine and actually managed to make him tap.
Only other suggestion I would add is for the next version fo the game to actually incorporate some cage work. So you can ram your opponent against it and wear them down.
Also ....... please please add Randy!! oh! and Big John.... please!!
all of these suggestions are cool, but there's no way you could have that many moves. The best system would be to choose your classes the way you still do, then choose your moves and special transitions from whatever styles you pick, and then like 2 special moves (flying knee etc.)
Make transitions a little more realistic.
I'd definitely be a muay thai fighter on his game, better practice with Shogun and Wandy.
Oh and Spectator mode.
- more fighters
- more submissions
- more specials
I'd like to sub guys with heel hooks.
What about SouthPaw????
What about having the arm in the triangle choke not just the head?
What about swaying like Fight night?
Im sure I could fight right now and find three more things.
They'd go good on Sherk and Coleman and you could create a Mark Kerr.
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