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Video Games The Gamer's hangout!

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post #3971 of 9708 (permalink) Old 11-04-2013, 06:57 PM
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From hearing you guys talk maybe it was a good thing I didn't get Arkham Origins. I'll wait until the price goes down and all the bugs have been dealt with. Has anyone played Assassins Creed 4 let? Is this a carbon copy of the last two games or are they bring something new to the table?
Its supposed to be all about sea warfare and your ship. Your the ship replaces the homestead and around 50% of the game is sailing and raiding and searching for sunken ships etc. It looks to have added quite a few new things.

Yes skip arkham origins it wasn't very good and is increbily short. Not to mention its the joker again. I get he's a great villiam but all three did not need to be centered on him.

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post #3972 of 9708 (permalink) Old 11-04-2013, 07:05 PM
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I noticed the entire Arkham series has always got a poor shake on this site. If Origins is half the game Asylum or City was, it should be pretty solid.

I like MMA less because of this forum
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post #3973 of 9708 (permalink) Old 11-04-2013, 07:16 PM
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I noticed the entire Arkham series has always got a poor shake on this site. If Origins is half the game Asylum or City was, it should be pretty solid.
Well seeing as it was a repackaged arkham city with a new story that basically amounts to a large dlc I guess its more than half what that game was.

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post #3974 of 9708 (permalink) Old 11-04-2013, 08:39 PM
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Its supposed to be all about sea warfare and your ship. Your the ship replaces the homestead and around 50% of the game is sailing and raiding and searching for sunken ships etc. It looks to have added quite a few new things.

Yes skip arkham origins it wasn't very good and is increbily short. Not to mention its the joker again. I get he's a great villiam but all three did not need to be centered on him.

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I heard about that one too. Think we were going to get something new with Blackmask but decided to use the same tired formula from the last two games. Do they not know their is more then one mastermind in the Batman universe?

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post #3975 of 9708 (permalink) Old 11-04-2013, 09:40 PM
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post #3976 of 9708 (permalink) Old 11-04-2013, 10:01 PM
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I heard about that one too. Think we were going to get something new with Blackmask but decided to use the same tired formula from the last two games. Do they not know their is more then one mastermind in the Batman universe?
No two face even. Bane was prevalent but not really used well.

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post #3977 of 9708 (permalink) Old 11-05-2013, 04:40 PM
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I'm so ready. At 1:50 in the video, F1 racing? Looks ridiculously good.
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post #3978 of 9708 (permalink) Old 11-05-2013, 10:43 PM
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Finished playing Batman Arkham Asylum. How is it Poison Ivy was a tougher boss battle then Uber-Joker? That was freaking easy. I was going to play Arkham City but I think I'm Batman'd out. I think I'll play Alan Wake next. That or finish Assassins Creed 3.

You forget that this isn't just some brutal sport where everyones out to kill each other. Its much more like a game of physical chess.-looney liam
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post #3979 of 9708 (permalink) Old 11-06-2013, 11:18 AM Thread Starter
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I'll have a good amount of free time coming up. I have been feeling like playing through Farcry 3 and The Last of Us again. I'll probably do that this weekend.


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post #3980 of 9708 (permalink) Old 11-06-2013, 12:51 PM
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Picked up and started playing COD Ghosts on the '360 yesterday.

IMO, it's not an upgrade over BOII. In a nutshell, it's like someone decided to re-release BOII, but minus all the features that made it fun in the first place.

To me, the gameplay feels a lot like playing a PC version of the original COD. It's a little hard to describe: it feels a little colder, a little more clinical, than BO and/or BOII.

I'm a mediocre-to-decent BOII player. I prefer rushing with SMG's. Due to the way Ghosts handles acquiring perks and attachments, I got absolutely pwned playing that style as a noob yesterday.
The VAST majority of players camp. And I mean, camp HARD. And I suspect that's a symptom of what players start with, not knowing the new maps, and also the map sizes, which I'll get into now...

The majority of them are gigantic. That was bad enough in BOII playing maps like Turbine with 10 dudes per side, but Ghosts seemed to limit the play to 6 vs 6, and with those giant maps, there just didn't seem to be enough players to provide any kind of consistent flow/action to the game. I mean, after getting raped as I tried to rush across the map about 100 times, I tried to get all tactical, as I moved from cover to cover, making my way across the map. This would take at least a minute. Then I would finally get to where I expected the enemy to be, and I would get taken out with one shot by a sniper/camper using a sniper/assault rifle.

It was frustration, slowing evolving into zzzzzzzzzzzzzzzzzzzzzzzzzz.

Then there's the new Perks/attachments system. The Pick10 system from BOII was easy to understand and quick to use- both as you set up a class at your leisure, and perhaps more importantly, as you tweek your classes while you wait for the next map to load.
The new Ghosts system, while certainly not difficult to understand, has more options, and due to the significantly increased options/data, classes seem to take more time to set up, and certainly took me far too much time to make it practicable to quickly tweek classes between games.

In conclusion, I suspect the superior players with rocket-fast internet connections will probably be okay with this game. Campers will bloody love it.
And as I (painfully) make my way through the levels, slowly acquiring enough Squad Points to buy enough Perks/attachments to make me at least competitive in the style that most fun for me, and as more map packs- hopefully featuring smaller maps- get released, I will likely come to like Ghosts well enough.

But I think it's safe to say I will never love it.

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