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post #4421 of 9510 (permalink) Old 02-17-2014, 12:47 PM
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Yeah it's weird that they make you wait until you beat the chapters. You go through all the chapters, then to beat the game you have to go through all the chapters again while taking a different path (there's two paths to each level but only one is available the first time through), and they unlock multiplayer for the second run through. There's also an endless tower challenge where you can continuously level up/gear up with other players pretty much endlessly.

The only thing I can imagine is that they don't let you play multiplayer until that far in so that you learn to use your character properly.
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post #4422 of 9510 (permalink) Old 02-17-2014, 12:49 PM
 
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M.C, you getting Reaper of Souls?






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post #4423 of 9510 (permalink) Old 02-17-2014, 02:45 PM Thread Starter
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I am having second thoughts on buying Titanfall. Looks really awesome, but everytime I buy an fps I play if for maybe a week or two and then I rarely touch it again.


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post #4424 of 9510 (permalink) Old 02-18-2014, 05:13 PM
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I've been pleasantly surprised by Titanfall. Watched several different game play vids and commentaries last week and my expectations were crashing hard. I was concerned. Got my Beta key Sunday and was very happy with what I got. More fun then I was expecting to have really. Clean and responsive movement and engagement handling on both player modes, decent opportunity for a variety of solo and team play tactics, fun, but not OP, mini features with the customization and cards, decent audio and aesthetics (I really like the map Fracture). All in all, it's playing fun and looking good. I think this is the squeal CoD deserved a long time ago, not the crap that drove me away from that series over 5 years ago. Respawn took some of the better aspects of gun on gun gaming that were the stalwarts of their game changing title from 7 years ago and took it to another level with the vertical and Mecha game play aspects while also smartly utilizing the future as a canvas for their game, something that gives exponentially more freedom and opportunity to creative concepts and development.

Biggest gripe is the Grunt and Specter name tags. It's happened to me several times where I am faced with a one on 4 or 5 scenario and I am not able to distinguish between the grunts and the real threat (a pilot among a group of grunts) fast enough. I'd like to see them do something to make it more easy to distinguish between pilots and grunts. Also, the auto aim pistol, not a fan, it should be weaker then it is if you don't have to aim it (6-shot kill).

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post #4425 of 9510 (permalink) Old 02-18-2014, 07:59 PM
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Quote:
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M.C, you getting Reaper of Souls?
Nah, I gave up on D3 a while ago. In fact like a month ago Hit messaged me on AIM asking me what I was doing on D3 and I was like, huh? I don't even play it anymore. Turns out someone hacked my account and has been using it since October. Got it all sorted but yeah.

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Originally Posted by HitOrGetHit View Post
I am having second thoughts on buying Titanfall. Looks really awesome, but everytime I buy an fps I play if for maybe a week or two and then I rarely touch it again.
The game is fun, but after playing the beta for 3 days or whatever I am pretty much done with it. I got my 3 days of playing it and got the interesting Titan gameplay out of my system, and now there's no need for me to buy it. Once I got over the Titan thing after like 10 games or so, all of the same camping problems I have in CoD and in BF4 to a lesser extent started being apparent, and at this point I don't even think I'll boot it up again.
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post #4426 of 9510 (permalink) Old 02-18-2014, 08:12 PM
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Been playing the early access demo of Dead State. I was a kickstarter backer and have been waiting for a while to try it out. The mechanics are sort of like Fallout 1 and 2 with turn-based combat, similar inventory style, and the map style is also similar where you travel on an overhead map to listed locations and then it drops you into the area. But it's a zombie apocalypse game where you have a central base and can recruit survivors to join your party or give them jobs to do around the base.

Still pretty rough around the edges, I'm getting crashes every few hours and a few other assorted less major errors, but there's a lot of promise here.

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post #4427 of 9510 (permalink) Old 02-18-2014, 08:19 PM
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I've been wanting a new Fallout 1/2 game, actually. I miss those style of games.

Do you know about Pillars of Eternity? It's an old school style PC RPG like Baldur's Gate/Planescape etc made by Obsidian, so you know it's got high potential to be great.
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post #4428 of 9510 (permalink) Old 02-18-2014, 09:09 PM
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I just beat darius twin start to finish no codes no nothing on its hardest mode, very good shooter with awesome music in particular. You guys should check it out for the music alone


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post #4429 of 9510 (permalink) Old 02-18-2014, 09:37 PM Thread Starter
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Playing some Madden while I watch WCS America. (SC2)


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post #4430 of 9510 (permalink) Old 02-18-2014, 09:43 PM
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Quote:
Originally Posted by M.C View Post
I've been wanting a new Fallout 1/2 game, actually. I miss those style of games.

Do you know about Pillars of Eternity? It's an old school style PC RPG like Baldur's Gate/Planescape etc made by Obsidian, so you know it's got high potential to be great.
Hell ya, loved Baldur's Gate 1 and 2. last time I played I used one of the mods that merges them into pretty much one game and lets you use all character kits in BG2 in BG1, plus the high-res mod so everything doesnt look gigantic and pixelated on a modern display. Planescape had amazing storytelling and writing despite being slightly less of an epic tale.

I'll check out Pillars of Eternity for sure, thanks for the recommend.

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