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Video Games The Gamer's hangout!

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post #4701 of 9712 (permalink) Old 03-13-2014, 11:01 AM
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playing titanfall, seems more about chaos then team tactics but im sure as the game evolves we will discover tactics



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post #4702 of 9712 (permalink) Old 03-13-2014, 11:13 AM Thread Starter
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playing titanfall, seems more about chaos then team tactics but im sure as the game evolves we will discover tactics
People already discovered the tactics of camping in windows and on rooftops as early as the beta.


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post #4703 of 9712 (permalink) Old 03-13-2014, 03:18 PM
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^I hate when people complain about camping.

I also hate when people claim they dont mind it, cause it's an easy kill.

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post #4704 of 9712 (permalink) Old 03-13-2014, 03:24 PM Thread Starter
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^I hate when people complain about camping.

I also hate when people claim they dont mind it, cause it's an easy kill.
It is annoying as it kills the game for a lot of people. When you get a game that is based around run and gun and action, it is no fun when almost everyone just sits in a corner waiting for people.


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post #4705 of 9712 (permalink) Old 03-13-2014, 03:29 PM
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It is annoying as it kills the game for a lot of people. When you get a game that is based around run and gun and action, it is no fun when almost everyone just sits in a corner waiting for people.
Take CoD though. I think run and gun is the worst way to play as it takes NO strategy.

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post #4706 of 9712 (permalink) Old 03-13-2014, 03:33 PM Thread Starter
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Take CoD though. I think run and gun is the worst way to play as it takes NO strategy.
Neither does camping. Infact, almost anyone with any sort of limited FPS experience can have a really good K/D from camping. COD is meant to be fast paced. The problem with those games is there aren't any ways to prevent the camping.

It is why when I played a lot I played BF due tot he fact that you could take walls out and force the campers to leave and find a new spot. Camping requires nothing at all. You just get the jump on someone.


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post #4707 of 9712 (permalink) Old 03-13-2014, 03:38 PM
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That's why I only played objective based game modmodes where you have to move to win. Playing rush or headquarters kind of prevents a lot of camping or at least the effectiveness of camping. You can camp all you want you just won't win.

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post #4708 of 9712 (permalink) Old 03-13-2014, 03:39 PM
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I don't really go it anymore, but I used to FN Fal/Acog/Silencer in Black Ops 1. I'd try and create rivalries with someone, meaning I'd have to predict their movements when they came back. I got a few 30-0 games through it, but the main thing was getting someone stubborn enough to KEEP coming back, then outsmarting them next time.

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post #4709 of 9712 (permalink) Old 03-13-2014, 03:47 PM Thread Starter
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I don't really go it anymore, but I used to FN Fal/Acog/Silencer in Black Ops 1. I'd try and create rivalries with someone, meaning I'd have to predict their movements when they came back. I got a few 30-0 games through it, but the main thing was getting someone stubborn enough to KEEP coming back, then outsmarting them next time.
You can rationalize however you want but 99% of campers are not using any strategy outside of, "Man I am going to kill someone if they come by this window."


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post #4710 of 9712 (permalink) Old 03-13-2014, 03:48 PM
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That's funny. I went to the giants the first time as well but quickly realized that was not the right path. Searched and found the forest area. You shouldn't have too many problems until Pursuer. That fight can be quite difficult.

I'm now in a place that has these weird long armed shadow creatures that are scared of the light. Kinda tough to kill, but with a torch they are cake.
Before i found my way i actually started using the torch to light all the fire stands in the beginning area thinking that will unlock something. But the whole time i was doing it i was thinking wow this does not feel right... there is wayyyy too many of these for this to be something. Lol.

Half way through i decided to do another area sweep and i found the path.

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