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Old 01-20-2012, 03:19 PM   #41 (permalink)
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Oh yippee more rock em sock em robots!!!!
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Old 01-20-2012, 03:25 PM   #42 (permalink)
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Originally Posted by Intermission View Post
I don't see why THQ hasn't done it. They did it for the WWE games.
They did? I haven't brought any WWE games since Smackdown vs Raw 2007. Dunno if i'd get back into them. But yeah, it is a bit weird that they wouldn't let you do it for this game. Probably saving that feature for the next one the bastards.
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Old 01-20-2012, 03:29 PM   #43 (permalink)
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They did? I haven't brought any WWE games since Smackdown vs Raw 2007. Dunno if i'd get back into them. But yeah, it is a bit weird that they wouldn't let you do it for this game. Probably saving that feature for the next one the bastards.
I have a friend thats really into pro wrestling for some dumb reason and yeah, you can use your own music.
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Old 01-20-2012, 03:30 PM   #44 (permalink)
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i played in the alpha testing for this game and it is awesome, but the submission mini-game is pretty horrible imo. chasing each other round in circles just seems so silly to me.
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Old 01-20-2012, 04:10 PM   #45 (permalink)
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I'll try it I never get any of the UFC games but I like to try the demos.
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Old 01-20-2012, 04:34 PM   #46 (permalink)
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Originally Posted by tommydaone View Post
From what I've seen from videos of this game the gameplay looks completely unimproved from the last two, but I'll wait and see til I play it

I really don't understand how anyone can prefer the UFC games over EA MMA, EA is miles ahead, but as someone said the only thing that is missing is different skill sets.

Such a shame that EA will never likely be able to bring out number 2 due to the Zuffa takeover
I'm a member of one of the biggest MMA gaming leagues in the world, and three dudes I've been playing with since 09 were called in by THQ Tank to gametest, apparently the game is vastly superior to 2010 and should be pretty stellar.


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i played in the alpha testing for this game and it is awesome, but the submission mini-game is pretty horrible imo. chasing each other round in circles just seems so silly to me.
Probably, but still better than the retard-o analog stick spinning.
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Old 01-20-2012, 05:13 PM   #47 (permalink)
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I'll be bummed if I need to have the HUD on to know what's up with submissions. I hate HUDs in fighting games and it makes the experience infinitely better to have none at all.

From WWF No Mercy for N64 to UFC 2010, HUD: OFF. Don't make me change now for your silly submission minigame, plz.

Hopefully good ol' controller vibration will be there to help me out. If not, that will be my biggest complaint.
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Old 01-21-2012, 02:12 PM   #48 (permalink)
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Originally Posted by MikeHawk View Post
Not really. Just compared them side by side. All they improved was the lighting, camera work, and body proportions of the fighters. That's it. The game still looks like you're playing rock em sock em robots which is my biggest problem with the game.

I'm pretty biased when it comes to fighting games anyway. Fight Night has set the bar far too high.
Agreed. Out of all the MMA games, EA didn't do a terrible job, especially for their first kick at the can. They did a much better job than THQ (both UFC games) - and THQ is now on their third try.

And it does feel like rock-em-sock-em robots. There's no better way to describe it. EA MMA made a much more fluid game - I liked their attempt at the swing-stick (fight night) style controls, but I think it needs a little more work. I really hope EA decides to make another MMA game.

UFC seems to appeal to people who want to just mash a button and see flash KOs. You had to somewhat earn your flash KOs in EA MMA. I liked the submission game in EA MMA, but the ground and pound system felt weak. Not being able to posture up in half guard was disappointing, and damage in postured-up guard was weak.

A few fixes, some work to the swing stick and I really think EA would have a winner, but I think the UFC game would out-sell it due to the branding. Really unfortunate I think.

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Originally Posted by jooshwa View Post
So true. Look at Madden one or two tweaks here and there and it all of a sudden "Best Sports Game of the Year" again. Their Basketball game got canned. Fight Night never changed till Fight Night Champions.

Plus EA turned down the UFC before the Undisputed series came out. They said MMA isn't a real sport.

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Fight night got better with each game. I used to pick up NHL every year, there were typically a few new tweaks and features each year, but there were times when it felt like nothing more than a roster update too.

Personally, I think EA should just make a generic MMA game (no brand). EA MMA was liked for it's online play anyways, it wasn't being bought for it's Strikeforce/Dream branding. The game should just be based around making your character and competing online.

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Old 01-21-2012, 02:25 PM   #49 (permalink)
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I played the Alpha today on the PS3 and it's pretty good, gameplay's a lot better but the graphics and stuff are basically the same.
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Old 01-21-2012, 02:26 PM   #50 (permalink)
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Originally Posted by MRBRESK View Post
the thing that messed with me about EA MMA was the fact that every fighter has pretty much the same skillset, there's like 6 different strikes in the game. Atleast in UFC there are a bunch of different type of every strike. It makes it feel a little more realistic, and I also love the rosters on the UFC Games.
That is probably my next complaint, I don't think that would be a difficult fix either. A few new animations for each strike, tweak the speed/damage of each type to suit the style... away they go.

It still felt like a much more fluid game, unlike "UFC rock-em-sock-em robots."
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